Don't understand Sega's choice here( surprise, suprise) to keep this mechanic in the game. Ever since it was introduced in base PSO2 it's been a problem and had to reworked many times for balancing issues. First of all it makes no sense to give one class this ability and then scale all the damage in the game around said ability. Seriously not fun mindlessly pumping shots into the UQ boss for 10 minutes because the stupid match maker didn't put a ranger in the party. Then, when you have multiple rangers in the party no one can decide what part to mark. The best is when some douche non-ranger is just bitching the whole time, telling others what to mark and when. Either remove the skill altogether, or just make it exclusive to the ranger who fired it.
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