Hi everyone, I know I will a get a lot of hate for suggesting this but I've read that a lot of players were complaining about some players whose mesetas are being over 1M above making in-game item prices hike up and one of the reason for this is the spammable red box. I would like to suggest that instead of making it spammable, why not make it so that once a red box is already consumed, it should not appear on a different character but instead make the meseta shareable on all characters created. Sorry if this doesn't make sense as english is not my primary language.. Like for example:
Player creates Character A
Character A gets all the redbox (500k meseta + other items).
Player creates Character B
Red Boxes will not appear on character B since it was already consumed by Character A
Character B wants to buy item on shop but does not have Meseta
Player logs to character A then store some meseta Player logs to character B the retrieves the meseta.
Isn't above a balanced way for this instead of some players spamming character creation getting 500 meseta? I know I don't have the time to do this and some will just tell me that I just envy them, I mean what I'm suggesting is for the improvement of the current in game economy. I just hope that SEGA would change the red box behavior and would actually put sense on the purpose of restoring as retrieving meseta due to from what I heard, in order to transfer money from one character to another, players would sell something overly expensive, ex grinder for 400k a piece so that their second character can easily transfer money to their main.
That is all. I usually don't posts in forums but I want this game to be more player friendly and not be abused .. That is all. Thanks!