Ranger Optimal range change.

They should extend the maximum range only by a small amout of the optimal range for extra damage to account for taller enemies and also to account for the max angle PA's can shoot up or down.

to what tho

Adding just 1-2 more meters to its max range with help with the pixel perfect range you have to be with taller, flying or just large enemies, its either that or just get rid of minimum and maximum fireing angles for all PA's and weapons. Rifle is not the only weapon that faces this problem there are a few but ranger rifle has the added issue of having a mechanic that adds dmg with range indicators.

You can even decrease its minimum range to compensate for this since no rangers play close enough to actually have the indicator turn white.

@Kupo-0 what about a heads-up display above the enemy that says how close you are

@Kupo-0 said in Ranger Optimal range change.:

You can even decrease its minimum range to compensate for this since no rangers play close enough to actually have the indicator turn white.

I would certainly hope that's not the case. That's a free 10% damage they're giving up on. There's more than enough distance at close range to just casually walk around attacks without iframing.

@Drakaina there is a colour change on the lock on that goes from white to orange to show if that part is in the range.