Glissen proc is messing up my Chain combo

If the glissen ability procs during a charged PA start to a chain combo, it ends the chain. Game treats your first charged PA as the finisher as well and you get that sweet 7-9 hit chain. Only happens to me when I start a chain with bullet rave, since it has a long animation. Thought it might be user error at first, but its been happening to me all day, most often during Giga fights of course.

Ya it’s a known bug. I’ve just been starting with point blank it happens still but much more rare. If the enemy is too far use bullet rave but flip out of the animation as soon as the chain starts.