It is the fact that the director is still focusing on gigantix after how poorly they were received
expecting them to redo a ton of design and development work that's probably already mostly been done for the short-term content additions that quickly is wildly unrealistic [snip] you're asking them to design, develop, test and publish a fairly significant bit of rushed content in about 3 weeks.
It's literally Nex Aelio [snip] There is no real workload with Gigantix
So what I'm now reading is they're not developmentally "focusing on gigantix" at all because the work was already done, that this was previously an overstatement and that my point is strengthened further? Cool. Even more reason to not pull Gigantix Nex Aelio to be replaced with nothing, and even more reason we shouldn't expect them to be able to fully develop a replacement gameplay loop in 3 weeks.