Hefty title, I'm aware, but hear me out.
As you all know, Sega removed FUN and Player Shop passes leading up to the release of NGS, and in NGS the only way to sell things in the Personal Shop now is to buy it or Premium.
As you also might've noticed, for F2P's, minus the Weeklies and Alpha Reactors, there are no consistent ways to earn N-Meseta. Maybe grind Dailies for weeks, but that's besides the point.
Now, I'm probably not the only one to have come up with this idea, but hear me out:
Reward players who do UQ's with N-Shop Passes (N name because, everything else in NGS is like that). Don't make it a limited-time campaign, but make it a consistent thing, or at the least an additional weekly task that can be completed.
So, for every say, 5 successful UQ's completed, award an N-Shop Pass. It could even be every 10, but any more and that's outrageous and dumb.
Awarding players who successfully do a # of UQ's with N-Shop Passes does three things:
- Incentivises the completion of UQ's outside of the loot
- Revitalizes and helps the Player Shop Economy
- Hopefully, and for the most part keeps bots from obtaining them.
The third thing may work better if the N-Shop Pass reward is an additional Weekly Mission, completable once and requires 10 UQ's.
So, there's my idea, and thanks for clicking on this post and hearing me out. Hopefully Sega sees it and something cool happens.