bugged state - Appears to be Desynch

@Kush Well that was fun to watch. Looked like a collision mesh is broken to me. Both you and the other players, allong with the enemies fell through, and then reappeared somewhere else. This happens a lot in Bethesda games. So I've seen something like this before. I could be wrong here though. Also I thought Desynch only dealt with latency between the server, and the device you are trying to connect to it with. I've never heard of Desynch causing people to fall through maps.