So this may be a bit of a controversial topic. And in the grand scheme of things it may not be necessary, but it kind of annoys me how they lied to our faces twice and it's not really being talked about.
I'm talking about this https://pso2.com/news/announcements/pso2ngsadditionalinfop2
This is what it said originally.
This along with information given to us by closed beta players regarding upgrade costs, resource costs, and resource scarcity was the reason why me and many other players bothered to dabble in the atrocious base pso2 affixing process to make the best possible gear to start NGS with.
I thought that items being stuck at 35 and 10 respectively was a bug that they were going to iron out at some point, but turns out it was just a lie and they edited the information a whole week after release.
But aside from that, they lied again by stating that weapons at +35 and units at +10 will have equivalent performance to their +40 NGS counterparts. A 4* in ngs grinded to +2 has more attack power than a legacy 15* at +35 while also being equipable earlier, legacy armor is in a similar position where they only give 28 def.
Just to clarify so I don't come across as disingenuous: I know that in terms of power, base pso2 units provide better offense due to the nature of affixing, and I understand that it's very difficult for a ngs weapon to surpass a well affixed legacy weapon. What I take issue with is that they lied about what we were getting, we got worse than what we were told, and even after they backpedaled and changed the information a week after release, we still got worse than what they describe. Anyone with the ability to see can tell that augments aside legacy gear is inferior to equivalent NGS gear.