@Pariah-Chan said in [NGS] PSO2 character model appears differently to others:
They pretty much used the betas as hype machines and nothing more.
The lack of actual play testing, disregarding feedback, and buying into their own hype has led to all of these problems. One can only hope that something changes in development before a game breaking bug gets made next... o_o
Part of the problem with limited closed beta tests, is that most of the players that get in, aren't actively looking for bugs. They are testing gameplay, and other assorted personal wants and needs the game has to offer. In an open beta, you have a higher likelihood of getting players, who's sole intent is to seek out bugs, but testing every system available, and they'd likely have friends help them. Now for the more glaring character related bugs. The few CBT players I had the privilege to talk to, told me that these specific issues where nowhere to be found in said test, and seemed to have been added in by the developers, on accident, when they were editing things after the fact. Was a few weeks worth of a window, from CBT, to launch. Plenty of time to screw things up if you ask me.