@Frathlir said in Where the content sega?:
I don't fully understand what people are talking about myself, I've had a lot to do. Then again, I'm not attempting to rush through the game and hit max level ASAP, and I'm not using detailed maps to tell me where everything is, I'm exploring and tracking it down myself. I'm minding where I'm going so I can explore regions I can safely move about in, searching those nooks and crannies for mining and red crates. Instead of looking up in a wiki where to find the cocoons I'm tracking exploring and watching for them in the distance to work my way there and mark them on my map.
If players are rushing through the game, using every strategy guide to tell them how they should be doing everything, using every super detailed map they can get their hands on to find all those cocoons and other special locations, then complain they have no content...they have no one to blame but themselves.
Exactly. It's stupid players think they should rush through everything on a new game, or use a damn guide from the beta to tell them where everything is placed, so that they can be first to reach the end of the content we do have. The roadmap was shared earlier, and they are going to be adding content on a monthly, or bi-monthly basis for the most part. People need to chill out. This game was never a competition, at least not story, and progression wise. The only competitive aspect is how well you handle yourself against boss enemies, nothing more. So to treat any progression, or any other part of tgisngame as a race, is plain stupid. All you do is ruin the fun you'd be having, had you just taken your time with the game. I still haven't gotten passed level fifteen, because I've been exploring.
I found that there are several bridges to new areas we can't reach yet, and I've found that there are plans for level 60+ combat already in the pipeline, given one area of the map, leading to one of those aforementioned bridges, meaning this game already has a bunch of plans in the works we aren't aware of. They likely had a bunch more content ready, but are releasing it on a slower schedule to give themselves time to finish what they are currently working on. The pandemic screwed up a lot of developmental plans, for a lot of companies, including SEGA, hell it's caused computer component shortages to boot. So I believe to compensate, they decided to time gate the content, and release it slowly over time, instead of all at once.