@Zeke said in Where the content sega?:
@NIC said in Where the content sega?:
@samsaralotus said in Where the content sega?:
@NIC so how is it relevant to 2.0 at launch of the game?
I didnt play during 2.0, as I assume most people here didnt either?
When someone says "2.0" they are usually referring to that patch of content.
Player who's been playing FF14 ARR since early access launch.
FF14 didn't have much to do outside the story content when it came out. There were no roulettes either to help level so you had to join what we called "Fate trains" in order to level to continue the story. Once you finished the story and leveling it was farming two dungeons mindlessly for tomes then straight into the first part of Coil of Bahamut. People love to claim FF14 had tons of content at launch. It really didn't. Most of the story quests were "walk here" or "kill 5 things then walk here." Somehow people consider that content, but not what NGS offers where you kill am abundant more things.
The only real quest in NGS by these standards IMO then is the final one where you have to explore the forest. All the others don't really have content. FFXIV also had more dungeons at launch then NGS has quests.
Technical issues plagued that game when it first came out. Lag worse than what NGS had that lasted for roughly a month. Bugged phases where you couldn't enter am instance zone for story and thus couldn't progress in the game. Initial graphical issues that weren't fixed until 2.1. Anyone who says it was a good launch probably belong to the group that says Cyberpunk had a good launch.
No MMO has a good launch lag wise.
People here are more than welcome to say that "other MMO's had more at launch", but in reality it really wasn't much different. Forums were plgued with "RELEASE MORE CONTENT OR THE GAME WILL DIE!" What's going on in this thread and in the NGS forums in general is quite normal for all MMO's. Anyone saying otherwise is either new to the genre or purposely ignoring that part. It's why comparing other MMO's is pointless. They all share the problem of players consuming content faster than they can make regardless of how much they release.
The absolute issue with comparing PSO2NGS with ARR 2.0 is that at launch ARR had roughly 200 quests? (2.0 content currently has 175 quests, and that's after the content in ARR got trimmed down.) It also has 16 dungeons, 7 trial bosses, a 2 boss raid tier, 20 classes (both crafting and combat), and crafting.
It's pretty hard to compare the two content wise. Even if FFXIV is story driven, it launched with a lot more to do.
On top of this, I honestly don't know why people are actually comparing 2 MMOs to see which ones stank more at launch, trying to point the finger at the other.
It's clear at this point NGS wasn't ready, and people pointing out much they think that X game had a shittier launch doesn't really save face.