Currently, with Material Storage active, when exchanging for the ores (e.g. Trinite), we have to click through:
- Click Trinite
- Click Exchange
- Click Inventory (in "Target Item Selection" screen)
- Click Material Storage
- Click N-Grinder
- Click Confirm
- Click Closs
- Loop back to 1
- Default to Material Storage if active, in "Target Item Selection"
- Allow batch exchanges by selecting the number of Trinites we want, or by allowing us to select more than 5 N-Grinders and do a first year programming 101 easy conditional logic to give us the right amount of Trinites while not taking more than the appropriate number of N-Grinders.
The current Item Exchange interface design is painful.