Pulling the plug on PSO2?

@Blade-Syphon yeah they had being and is going exactly like I expected that the game will be there and only the seasonal events will happen the only thing that got me by surprise was the removal of the SG but I also expected that to happen but not that fast.

companies always wants to push their products to higher standards so they always gonna focus in the newer product to do that.

@Riesz said in Pulling the plug on PSO2?:

@Blade-Syphon said in Pulling the plug on PSO2?:

@Riesz I felt like Sega was pretty transparent in that NGS was going to be the continuation of the PSO series, and that PSO2 wasn't going to receive any further updates.

I mean, even the story makes it very, very apparent that PSO2 is done.

The wording they used in the past made no implication that base PSO2 would be neutered with NGS' release. It wasn't until recently this was discovered. They often worded that base pso2 would continue to receive updates with the release of NGS, and that the two games would co-exist. That in no way sounds like what ended up happening, in fact it implies that base PSO2 would have been supported more than people originally suspected it to be. (Granted updates can just mean seasonal events and/or scratches, it still didn't imply the removal of features).

This is exactly correct. Aside from that, the decision to drawdown this far on support for base PSO2 does not seem to make financial sense on the face of it.

Further, I don't see scheduling a month's worth of UQs as being that demanding manpower-wise. In fact, I hereby volunteer to do it lol I think it would take about an hour to do.

@Riesz I don't think they ever said that PSO2 would be getting updates after NGS releases, only that the games would co-exist.

Personally I found it pretty clear since late last year that PSO2 was going to stop getting updates and entering maintenance mode, based on how much updates had started slowing down in the JP version since September.

So none of this is really surprising.

  • They wouldn't tell you they would shift focus to NGS away from PSO2 while still trying to sell you cosmetics, premium, etc. Hardly any business would tell you to stop buying something. It's why rushing to get all of those augments, max stat 15 star weapons and 13 star gear was kind of silly if you thought there'd be more PSO2 stuff. Some of you are acting like it's some sort of horrible thing that a sequel disguised as a standalone expansion would make your old gear obsolete.

  • PSO2 is 10 years old. It doesn't matter that we got the game late. That is irrelevant, aside from SEGA had promised the game back when it was initially announced and never gave any updates on the status of a Western release.

  • They are not going to make PSO2 all that appetizing because they want to shift gears to NGS, and they want their players to move to NGS. A large reason for them transferring all cosmetics over is to provide further incentive for people to shift to NGS themselves.

  • This shifting of focus to NGS in addition to apparently permanently ceasing all development and updates of PSO2 means, given SEGA's Phantasy Star history, that PSO2's servers are going to shut down probably in a year or two. I suspect within 3 years only PSO:NGS will exist.

And yes. Western servers for both PSO2 and PSO:NGS will probably shut down before the Japanese servers. That happened with PSO Dreamcast, Xbox, and then Gamecube and Blue Burst PC. Then PSU shut down the PS2, then the PC servers and shortly after that the xbox servers.

@Ciel I find it likely that they may just drastically reduce the number of blocks available for PSO2 over time instead of a shutdown.

@Ezodagrom said in Pulling the plug on PSO2?:

@Riesz I don't think they ever said that PSO2 would be getting updates after NGS releases, only that the games would co-exist.

Personally I found it pretty clear since late last year that PSO2 was going to stop getting updates and entering maintenance mode, based on how much updates had started slowing down in the JP version since September.

you are correct they stated Episode 7 is PSO2 NGS in a sense and that PSO2 base is not going away but people speculated the dev team will support both games while that would be nice I can see why NGS is the primary focus and I am glad it is because it is something new and imo the instanced content that was PSO2 has been done to death at this point so a change is needed. (I know NGS is still instanced but sure as heck is a lot more open feeling than the closed fields of PSO2) As for the instanced content I am sure they will add some into PSO2 to make people swap to NGS but at first they would want people to get a feel for the content to expect so they know which direction to take the game.

It's not out of the question that the base game will be removed, and only leave the main story in via videos/cut-scenes or solo instances you simply cannot lose. I wouldn't mind it myself, considering PSO2's base game is in an age where Lobby-Based Online services aren't as popular anymore.

Pso2 will likely stay so long as it brings a profit to the table. If it does close down it would be 2-3 years down the road.

@Riesz said in Pulling the plug on PSO2?:

They often worded that base pso2 would continue to receive updates with the release of NGS

Please link such a wording. I don't recall it.


@Ciel said in Pulling the plug on PSO2?:

Then PSU shut down the PS2, then the PC servers and shortly after that the xbox servers.

It's a minor point but PSU had a shared server for PS2 and PC; they lost Network Mode at the same time.


@YagyuChan said in Pulling the plug on PSO2?:

they stated Episode 7 is PSO2 NGS in a sense

If I recall the next major development they were hinting at before New Genesis was announced was generally called "Not Episode 7", wasn't it?

NGS IS the "Not Episode 7" they spoke of.

As for the standing misconceptions about the post, nothing about it implies they're pulling the plug. NGS was never meant to "kill off" or replace PSO2; if it were, it would've been less work to just create it as a standalone title and call it "PSO3". And yet despite plenty of marketing and literal words-on-screen affirmations that PSO2 wasn't going away or being replaced by NGS, people still somehow got the wrong idea.

Let it not be confused that focus will shift forward to NGS - as PSO2's story and content releases are done (for what we know. Adding more content that isn't tied to story is entirely possible, BUT UNLIKELY with an entire new game attached to it). But so as not to obsolete or discourage playing PSO2, especially for people who will be brand new to both PSO2 and NGS, they are effectively making changes that allow it to continue on with less focused development and redirect that same focus to the new addition that will require time and effort to grow and become an equal or greater success.

To reclarify: PSO2: NGS is NOT a replacement or a death sentence for Classic PSO2. It's been advertised from the start that you can "play in both worlds", and this is just one functional step toward doing that.

This was kind of expected anyways. I'm a returning player from the original PSO2, I tried it but I didn't like it that much. But it looks like the NGS version might be more of my interest, anyways. Just, I have one concern.

Is there going to be any Windows Store issues? My point here is that PSO2 had issues with Windows Store. Specifically, that the game may uninstall by itself. It was extremely annoying. I don't want too many peoples to be turned off by that or forced to resort to PSO2 Tweaker.

Going a bit off topic, but I noticed some differences between the global notice on this and the JP counterpart, so sharing here.


(Skipping the PS4 part as it's irrelevant to the global) (Global doesn't have PS4 of course, but maybe some kind of similar measures are taken for some of the global platforms)

Game Update for the "PS4" version

With the scheduled maintenance to launch PSO2:NGS, following changes will be made.

The game title will be changed from "Phantasy Star Online 2" to "Phantasy Star Online 2 New Genesis" and the application will be updated. Players who are playing PSO2 on "PS4" can apply the latest title update to update the game to PSO2:NGS.

Starting from the launch of PSO2:NGS, the application data for PSO2 will become a DLC of the game. To play PSO2 on "PS4", you need to install this DLC. Players who have been playing PSO2 on "PS4" also need to install this DLC again.


The end of PSO2 Log-in Bonuses

  • The platform specific first-time log-in bonuses are exclusive to global. JP doesn't have counterparts of these.

Items received from PSO2 Special Presents

  • JP will have Tokyo Bonus Key: Rainbow added to the drop list of special presents. As you know, global announcement doesn't say about Rainbow. This is quite strange IMO. I don't expect SEGA will treat global with total equality with JP, but omitting the addition of Rainbow only on global doesn't make sense. Did they just forget to translate the sentence? (the "「ボーナスキー東京【虹】」を追加いたします。" part)

End of Fresh Finds Shop, Introduction of Treasure Shop

Of course, this is a global only issue. For people who haven't played on the JP server, here's a quick rundown of how the Treasure Shop works.

The item list of Treasure Shop is changed on a daily basis (you can also force a list change by paying SG). The selection of the item will differ with each player account. The Treasure Shop is further divided into SG shop and Meseta shop. The SG shop usually sells following items.

  • Triboost +125% (18 SG)
  • Some EX type boosters
  • Random triggers
  • 10 Class EX-Cubes (25 SG). The class is chosen randomly each day
  • Weapon Transmutation Pass/Aux Pass

The Meseta shop usually sells following items.

  • 10 random Class EX-Cubes (160,000 M)
  • Some bonus key (Tokyo S/G, Rappy or Kazuchi)
  • Some gathering assisting item
  • Some random items. This includes, a small selection of fashion items, furnishings, regular EX-Cubes, Photon Boosters, Ultimate Boosters, Cleasis Boosters, Void Erebite Fragments, Cobalt Medals (a JP exclusive item).

Aside from these, both SG shop and Meseta shop occasionally list some fashion items which were available in the past in JP server. According to JP Swiki, these special offerings are basically tied with seasonal events. As we know that the seasonal events of the original PSO2 will be going to be just automatically changed seasonal lobbies, there arises a simple question. How will these special offering of the Treasure shop be handled after NGS? Who knows.

Also, another concern on this is that whether the fashion item list of global Treasure shop will be the same to or different from the JP list. Seeing the extent of their effort of pushing the automatic management for the original PSO2, my personal guess is that they will avoid the cost of making a dedicated list for the global.


Boost Events

This section only exists on the JP notice. JP has mini augment affix boosting days on the 1st of the month and every Tuesday, these will no longer be held once NGS arrives. JP notice also says about boosts on advance quests and challenge quests will continue to be the same. But if these are just the same on the global too, global notice omitting that part is just reasonable.


So in short, the global notice not mentioning about the addition of the Tokyo Rainbow on special present, is a big difference between global and JP. I hope GMs have some words on this.

The other parts are shown here just for informational purpose.

@Fiona-Respha said in Pulling the plug on PSO2?:

Going a bit off topic, but I noticed some differences between the global notice on this and the JP counterpart, so sharing here.


(Skipping the PS4 part as it's irrelevant to the global)


The end of PSO2 Log-in Bonuses

  • The platform specific first-time log-in bonuses are exclusive to global. JP doesn't have counterparts of these.

Items received from PSO2 Special Presents

  • JP will have Tokyo Bonus Key: Rainbow added to the drop list of special presents. As you know, global announcement doesn't say about Rainbow. This is quite strange IMO. I don't expect SEGA will treat global with total equality with JP, but omitting the addition of Rainbow only on global doesn't make sense. Did they just forget to translate the sentence? (the "「ボーナスキー東京【虹】」を追加いたします。" part)

End of Fresh Finds Shop, Introduction of Treasure Shop

Of course, this is a global only issue. For people who haven't played on the JP server, here's a quick rundown of how the Treasure Shop works.

The item list of Treasure Shop is changed on a daily basis (you can also force a list change by paying SG). The selection of the item will differ with each player account. The Treasure Shop is further divided into SG shop and Meseta shop. The SG shop usually sells following items.

  • Triboost +125% (18 SG)
  • Some EX type boosters
  • Random triggers
  • 10 Class EX-Cubes (25 SG). The class is chosen randomly each day
  • Weapon Transmutation Pass/Aux Pass

The Meseta shop usually sells following items.

  • 10 random Class EX-Cubes (160,000 M)
  • Some bonus key (Tokyo S/G, Rappy or Kazuchi)
  • Some gathering assisting item
  • Some random items. This includes, a small selection of fashion items, furnishings, regular EX-Cubes, Photon Boosters, Ultimate Boosters, Cleasis Boosters, Void Erebite Fragments, Cobalt Medals (a JP exclusive item).

Aside from these, both SG shop and Meseta shop occasionally list some fashion items which were available in the past in JP server. According to JP Swiki, these special offerings are basically tied with seasonal events. As we know that the seasonal events of the original PSO2 will be going to be just automatically changed seasonal lobbies, there arises a simple question. How will these special offering of the Treasure shop be handled after NGS? Who knows.

Also, another concern on this is that whether the fashion item list of global Treasure shop will be the same to or different from the JP list. Seeing the extent of their effort of pushing the automatic management for the original PSO2, my personal guess is that they will avoid the cost of making a dedicated list for the global.


Boost Events

This section only exists on the JP notice. JP has mini augment affix boosting days on the 1st of the month and every Tuesday, these will no longer be held once NGS arrives. JP notice also says about boosts on advance quests and challenge quests will continue to be the same. But if these are just the same on the global too, global notice omitting that part is just reasonable.


So in short, the global notice not mentioning about the addition of the Tokyo Rainbow on special present, is a big difference between global and JP. I hope GMs have some words on this.

The other parts are shown here just for informational purpose.

That PS4 part might not be as irrelevant as you think since I have a feeling that the Xbox version will be doing the same thing. As for the Rainbow Tokyo Key I feel that they will be added to Global’s boxes too just another case of bad porting of information.

@YagyuChan Not only the XBox version, I think the EN PC platforms may also do the same thing, the default download being NGS and PSO2 being an optional DLC.

@LusterMain said in Pulling the plug on PSO2?:

They just don't want to force people to play PSO2. Thanks to PSO2 and NGS being the same game by technicality, many of these things would "force" any new or returning players - or people who just don't want to play PSO2 anymore in favor of NGS - to have to play an older, less active game just to get items and currencies for the game they actually signed up for, which sounds like a great way to turn these people off.

pretty much that