EDIT: Note that after about 15 posts I chose to change the title from being specifically about inflation to being just general loot, as I think the storage issue for some players is more of a concern than the inflation.
I apologize for the "second post" but I wanted a more targetted discussion to discuss this, so it's more clear where people can voice their opinions.
Obviously people know about Cradle of Darkness UH, and more people are finding out about the meseta gains from the quest thanks to Excube -> Grinders -> Meseta. As a result, a lot of concern has come up about the inflation effects on the market due to inadvertently injecting raw meseta into the game, causing things like fashion to spike in price. In-game materials for creating 15* weapons aren't nearly as affected since they can come from the same places or can be target farmed with far less people elsewhere, but could still take a hit. Others have voiced concerns with storage as well, which while the massive amount of loot is fun, it's not so fun sorting through it after getting a bunch of PSE bursts. It's also EXTREMELY hard to loot a capsule if one drops due to there not being an autoloot for capsules, which could potentially lead to a rare capsule being lost due to hitting a cap on loot that is on the ground.
So the question really is, does Cradle of Darkness Ultra Hard deserve to be changed, and why/how?
Personally, I think Cradle of Darkness should be nerfed by removing PSE Bursts from being possible. The returns per trigger would still be VERY worth it for the Alliance Points and time spent, but less impactful on the economy due to slowing down the excube gains per amount of time and per trigger. On top, it's not as painful to run for the people with low amounts of storage, solving two issues at once. Lastly, it means you don't have to worry nearly as much about something like Add S7: Rainbow Adept dropping and either missing it or not being able to pick it up before it disappears due to the loot cap.
It also prevents my ears from bleeding for minutes whenever a PSE burst happens
This would bring Cradle's rewards much closer to being in line with Drawn to Darkness as well.
I will also mention that I think everything else that drops from the quest is totally fine. Camos, Guardian Soul materials, S-Grade Augment capsules are all non-issues to have dropping, imo.
EDIT: One last thing that I will mention is a comparison to Elder farm, which was nerfed into the ground. Elder was an issue because it was possible to make fully automated and far too easy, and also didn't even require a high level. All it would have taken is a few people automating it on a ton of clients to destroy the economy. Cradle UH isn't accessible as easily, but I think it's giving far too much for the investment (both in terms of time and resources). I don't want Cradle UH to be nerfed into the ground as a result, and honestly I feel like removing the PSE bursts would just be an overall good change which keeps the reward there.
I'm also still very on the fence about this, which is why I made the topic, though I'm leaning more and more towards removing the PSE bursts to be the correct move.