S1: Melee Amp with S5: Augment Bloom Question

Is the potency boost from S1: Melee Amp affected by S5: Augment Bloom doubling the stat boosts that your augments give you? I'm thinking about building a second Cras/Klauz weapon later on and I'm trying to figure out what S-Grade augments I want on it.


No, the S1:Stat Amp only considers the number you see on the 3rd tab of your weapon's details. Also, S5:Augment Bloom is a horrible waste on a klauz