How do I Un F@$& my self in the skill tree

They gave out so many, even one per character. I don’t feel deprived at all but if you’re a new player and you just missed the boat then it’s not the same experience. I think it would be fair to give one out per character upon reaching lvl100. Even with keys that can still take some time and would be a waste of keys to keep deleting an alt to get these passes. People who have truly broken their build can still have some hope of fixing it, they just have to work for it, or pay money.

@Yggranya said in How do I Un F@%2amp; my self in the skill tree:

@zaffy2005 Or they could have designed it properly without such painfully obvious traps. Actually, wilfully designed traps. Also, you can delete a character and start over, and then you only have room for 2 new characters. If you want more, then pay up, chump. Can't make 3 character for free if you delete one.

Heh, watch a guide made by someone who fell for it. Good advice. Of course, it would be better to hold the developers accountable, but that's a foreign consept.

@Yggranya Where did you see that? You can make the usual 3 free characters and delete any of them whenever you want and then remake them till you hit 3 free again.

It's painful seeing some petty complaints and overblown things on this forum, truly.

@Milk said in How do I Un F@%2amp; my self in the skill tree:

I think it would be fair to give one out per character upon reaching lvl100.

This isn't even an issue of fairness, it's just bad game design. At last games with a P2W model make a decent amount of cash while screwing over their player base but this is just disincentivizing players from trying out new skill builds and leaving new players with a bad impression of the game for no reason. What should be done here is for them to remove the costs of reskilling completely as there are no tangible upsides to having them.

@Yggranya Um, I've deleted and remade my third character literally 30+ times to stockpile Mag Feeding Kits, so YES, actually, you CAN delete and remake a character multiple times AND without paying a single cent. It is your FOURTH character "slot" you need to pay for if you delete it. For the first three you can delete and remake them an infinite number of times with the one and only "penalty" being you need to wait 24 hours for the deletion to take effect.

And no slot on the skill tree is a "trap." They are designed with a wide selection of skills to be used for main OR sub-class efficacy. There are a number of skills on the tree marked "For Main Class Only." If you have ZERO intention of ever using that class as your main class then you have ZERO reason to take those skills, which gives you EVERY reason to invest the points you WOULD have put into THOSE skills into the so-called "trap" stat boosts and other all-purpose skills. So quit whining that Sega "tricked" you into anything. If they HADN'T put those "Trap" skills on there you'd have a bunch of SP that would go to waste on skills that serve absolutely no purpose.

Stop complaining that you have to actually THINK about how you invest.

And yes, learning from someone else's mistakes to keep from making them yourself IS good advice.

@BloodyKyona Reset Passes are NOT only given out when a new class is released, or even when the level cap is raised. They are given out any time any patch or update is made to the PA,Tech, or Skill properties. Something they have done multiple times during the NA/Global version DESPITE these versions not having anything that hadn't already been in the Japanese version for years. And it will likely happen again.

Also, SG is "so much more" than AC because you CAN acquire it through free in-game activity (including but not limited to Casino and Arena exchange shops).

Microtransactions are how FREE games are able to exist. Or do you think nobody working at Sega shouuld get paid for the work they've put into making this game, maintaining servers, adding new events, and so on? Do YOU work for free? No, I don't think so. You do not NEED to spend ANY money on this game but doing so DOES require you not to be cavalier and careless about the decisions you make in the game, which includes how you spend skill points. Quit whining that a FREE game doesn't also make everything super simple for you. It's an MMOJRPG, things ARE going to be complex. Hell you can go back and play the ORIGINAL Final Fantasy games from 20+ years ago and guess what? There are a ton of things in there that you WILL screw up and CANNOT fix without a complete reset if you on't pay attention and carefully consider every choice you make.

This is not a "casual" game. It is remarkably deep and complex, not something one would expect from a truly free game. Go give Destiny a try, THEN we can talk about how "unethical" microtransactions are when you HAVE to pay for them ON TOP OF having to "rent" any new content that comes out. Until then you're just making a big fuss over nothing.

@NotWhoUThink Wanting to make money is the aim of literally every business, full stop. I'll repeat what I just told Kyona: if you want to see REAL "bad business" and money-grubbing, go try Destiny. Imagine if Sega had charged you $100 for Episode 1, another $100 for Episode 2, and then Episode 3, 4, 5, and 6 each cost you $40 but if you DIDN'T play it (or just didn't complete everything) within 3 months of release you never get another chance. It's gone. You only rented that content for it's "season" and then it was gone. Now imagine you CAN'T just earn a stockpile of SG from playing the game (I've had well over 4,500 since I started playing JUST from titles, story, and a few Casino Coin bundles. I have NEVER purchased SG and I still have over 1,000 on hand right now). Now imagine the Mission Pass has 100 tiers instead of 35 and the ONLY way to complete it is to "rent" that season and get the "XP increase" boosts that come with it, otherwise you'll be lucky to make it to 40. Now imagine that, unlike the mission pass, you CAN'T just spend 200 of a currency you can earn in-game (and most of which gets paid back to you through completing the pass) but that the ONLY way to get it was to spend REAL money. Now imagine after you've already sunk over $400 into that franchise they give away the first two episodes for free to new players and when you ask what you get for having spent a crapload of money on that same content (that was buggy as hell and is only now patched enough to be enjoyable) they say "go f- yourself, you had early access to prime content."

THEN you can come back here and complain about unethical "bad business." Giving you a Triple-A FULL game FOR FREE and offering microtransactions for "convenience" items that you absolutely DO NOT NEED if you actually play smart is not "unethical," or "bad business." I'm sitting on like a dozen or more reset passes right now because I learned after the first screw up that I wouldn't have enough skill points to unlock everything and you know what I did instead of crying and moaning about it? I went online and looked for guides and explanations or how things work.

@Prokaizer What you are saying is that they had 9 years to decide that they should have been working for those 9 years without ANY pay. Do you have ANY idea how much it costs to maintain servers being used by 3.3 MILLION people? Do you have ANY idea how many people it takes to make a video game? Do you have ANY idea how many artists, riggers, designers, writers, animators, and modelers it takes to make just ONE cutscene? Let me ask a more simple question: if YOU spend a hundred thousand dollars getting a degree in ANY of those fields would YOU be ok working for PEANUTS?

I can guaran-damn-tee you reset passes are NOT their top seller. Not by a long shot. Because MOST players, after they screw up the FIRST time, have the good sense God gave a freakin' chipmunk to learn form that mistake and look up how NOT to make that mistake a second time. AND THEY GIVE THESE PASSES AWAY! Hell if I could trade them in for Personal Shop and Trading access I would, because I've got a bunch of them I got FOR FREE that I have absolutely no use for, because I LEARNED HOW IT WORKS. And guess what? If I ever DID need another one it would be because Sega updated the skills and you know what? If they did I would be getting THREE MORE FREE PASSES!

"Oh but they didn't need to charge for (insert whatever premium feature you want but won't spend money on)! That's bad business! They should give me what I want for free!" For you, it's a reset pass. For me it's selling and trading, for others it's material storage, for still others it's scratch tickets, or mag tickets, or auxiliary tickets, or character tickets, or literally any and every other microtransaction product on the market. You know what's "bad business?" Giving everything away for free just because people whine about having to pay for it when they're already getting an ENTIRE FREAKIN' GAME for free. Would you rather Sega had charged $60 for Episode 1 and $20-45 a pop for the other five episodes but made resetting skill trees free? Would that work out better for you? Would you be happier spending $160-285 for the game itself but NOT have to pay - what? $5? $10? - for a reset pass?

So for everyone here complaining that it "costs too much" to buy a skill pass, here's a tip from someone who has purchased nearly $85 worth of add-ons (including the Sonic Collab bundle, 3 or 4 Mag passes, and a handful of storage upgrades) and yet has literally never spent a single cent on this game: Go to bing.com, sign up for the rewards program, start earning and trading points for credit from the Xbox/microsoft stores (depending if you're on console or PC) and buy all the AC/SG you need. Then you won't have to shell out a single cent. Infinitely more productive than trying to convince a game developer that they should all work for free for no other reason than you want something but don't want to pay them for it.

@zaffy2005 said in How do I Un F@%2amp; my self in the skill tree:

@Yggranya Um, I've deleted and remade my third character literally 30+ times to stockpile Mag Feeding Kits, so YES, actually, you CAN delete and remake a character multiple times AND without paying a single cent. It is your FOURTH character "slot" you need to pay for if you delete it. For the first three you can delete and remake them an infinite number of times with the one and only "penalty" being you need to wait 24 hours for the deletion to take effect.

And no slot on the skill tree is a "trap." They are designed with a wide selection of skills to be used for main OR sub-class efficacy. There are a number of skills on the tree marked "For Main Class Only." If you have ZERO intention of ever using that class as your main class then you have ZERO reason to take those skills, which gives you EVERY reason to invest the points you WOULD have put into THOSE skills into the so-called "trap" stat boosts and other all-purpose skills. So quit whining that Sega "tricked" you into anything. If they HADN'T put those "Trap" skills on there you'd have a bunch of SP that would go to waste on skills that serve absolutely no purpose.

Stop complaining that you have to actually THINK about how you invest.

And yes, learning from someone else's mistakes to keep from making them yourself IS good advice.

@BloodyKyona Reset Passes are NOT only given out when a new class is released, or even when the level cap is raised. They are given out any time any patch or update is made to the PA,Tech, or Skill properties. Something they have done multiple times during the NA/Global version DESPITE these versions not having anything that hadn't already been in the Japanese version for years. And it will likely happen again.

Also, SG is "so much more" than AC because you CAN acquire it through free in-game activity (including but not limited to Casino and Arena exchange shops).

Microtransactions are how FREE games are able to exist. Or do you think nobody working at Sega shouuld get paid for the work they've put into making this game, maintaining servers, adding new events, and so on? Do YOU work for free? No, I don't think so. You do not NEED to spend ANY money on this game but doing so DOES require you not to be cavalier and careless about the decisions you make in the game, which includes how you spend skill points. Quit whining that a FREE game doesn't also make everything super simple for you. It's an MMOJRPG, things ARE going to be complex. Hell you can go back and play the ORIGINAL Final Fantasy games from 20+ years ago and guess what? There are a ton of things in there that you WILL screw up and CANNOT fix without a complete reset if you on't pay attention and carefully consider every choice you make.

This is not a "casual" game. It is remarkably deep and complex, not something one would expect from a truly free game. Go give Destiny a try, THEN we can talk about how "unethical" microtransactions are when you HAVE to pay for them ON TOP OF having to "rent" any new content that comes out. Until then you're just making a big fuss over nothing.

@NotWhoUThink Wanting to make money is the aim of literally every business, full stop. I'll repeat what I just told Kyona: if you want to see REAL "bad business" and money-grubbing, go try Destiny. Imagine if Sega had charged you $100 for Episode 1, another $100 for Episode 2, and then Episode 3, 4, 5, and 6 each cost you $40 but if you DIDN'T play it (or just didn't complete everything) within 3 months of release you never get another chance. It's gone. You only rented that content for it's "season" and then it was gone. Now imagine you CAN'T just earn a stockpile of SG from playing the game (I've had well over 4,500 since I started playing JUST from titles, story, and a few Casino Coin bundles. I have NEVER purchased SG and I still have over 1,000 on hand right now). Now imagine the Mission Pass has 100 tiers instead of 35 and the ONLY way to complete it is to "rent" that season and get the "XP increase" boosts that come with it, otherwise you'll be lucky to make it to 40. Now imagine that, unlike the mission pass, you CAN'T just spend 200 of a currency you can earn in-game (and most of which gets paid back to you through completing the pass) but that the ONLY way to get it was to spend REAL money. Now imagine after you've already sunk over $400 into that franchise they give away the first two episodes for free to new players and when you ask what you get for having spent a crapload of money on that same content (that was buggy as hell and is only now patched enough to be enjoyable) they say "go f- yourself, you had early access to prime content."

THEN you can come back here and complain about unethical "bad business." Giving you a Triple-A FULL game FOR FREE and offering microtransactions for "convenience" items that you absolutely DO NOT NEED if you actually play smart is not "unethical," or "bad business." I'm sitting on like a dozen or more reset passes right now because I learned after the first screw up that I wouldn't have enough skill points to unlock everything and you know what I did instead of crying and moaning about it? I went online and looked for guides and explanations or how things work.

@Prokaizer What you are saying is that they had 9 years to decide that they should have been working for those 9 years without ANY pay. Do you have ANY idea how much it costs to maintain servers being used by 3.3 MILLION people? Do you have ANY idea how many people it takes to make a video game? Do you have ANY idea how many artists, riggers, designers, writers, animators, and modelers it takes to make just ONE cutscene? Let me ask a more simple question: if YOU spend a hundred thousand dollars getting a degree in ANY of those fields would YOU be ok working for PEANUTS?

I can guaran-damn-tee you reset passes are NOT their top seller. Not by a long shot. Because MOST players, after they screw up the FIRST time, have the good sense God gave a freakin' chipmunk to learn form that mistake and look up how NOT to make that mistake a second time. AND THEY GIVE THESE PASSES AWAY! Hell if I could trade them in for Personal Shop and Trading access I would, because I've got a bunch of them I got FOR FREE that I have absolutely no use for, because I LEARNED HOW IT WORKS. And guess what? If I ever DID need another one it would be because Sega updated the skills and you know what? If they did I would be getting THREE MORE FREE PASSES!

"Oh but they didn't need to charge for (insert whatever premium feature you want but won't spend money on)! That's bad business! They should give me what I want for free!" For you, it's a reset pass. For me it's selling and trading, for others it's material storage, for still others it's scratch tickets, or mag tickets, or auxiliary tickets, or character tickets, or literally any and every other microtransaction product on the market. You know what's "bad business?" Giving everything away for free just because people whine about having to pay for it when they're already getting an ENTIRE FREAKIN' GAME for free. Would you rather Sega had charged $60 for Episode 1 and $20-45 a pop for the other five episodes but made resetting skill trees free? Would that work out better for you? Would you be happier spending $160-285 for the game itself but NOT have to pay - what? $5? $10? - for a reset pass?

So for everyone here complaining that it "costs too much" to buy a skill pass, here's a tip from someone who has purchased nearly $85 worth of add-ons (including the Sonic Collab bundle, 3 or 4 Mag passes, and a handful of storage upgrades) and yet has literally never spent a single cent on this game: Go to bing.com, sign up for the rewards program, start earning and trading points for credit from the Xbox/microsoft stores (depending if you're on console or PC) and buy all the AC/SG you need. Then you won't have to shell out a single cent. Infinitely more productive than trying to convince a game developer that they should all work for free for no other reason than you want something but don't want to pay them for it.

Boy you are the biggest white knight i've seen in a VERY LONG time.

According to Wikipedia (one of the biggest sites in existance) in 2020 SEGA made 247.7 BILLION YEN.

That's chip change for you buddy?

Do you know how much money they need to run their whole company?

14.8 BILLION YEN only.

Now go and open a milk factory my friend, because it seems like you like getting milked from gaming companies.

I am done talking with you.

@zaffy2005 said in How do I Un F@%2amp; my self in the skill tree:

@NotWhoUThink Wanting to make money is the aim of literally every business, full stop. I'll repeat what I just told Kyona: if you want to see REAL "bad business" and money-grubbing, go try Destiny. Imagine if Sega had charged you $100 for Episode 1, another $100 for Episode 2, and then Episode 3, 4, 5, and 6 each cost you $40 but if you DIDN'T play it (or just didn't complete everything) within 3 months of release you never get another chance. It's gone. You only rented that content for it's "season" and then it was gone. Now imagine you CAN'T just earn a stockpile of SG from playing the game (I've had well over 4,500 since I started playing JUST from titles, story, and a few Casino Coin bundles. I have NEVER purchased SG and I still have over 1,000 on hand right now). Now imagine the Mission Pass has 100 tiers instead of 35 and the ONLY way to complete it is to "rent" that season and get the "XP increase" boosts that come with it, otherwise you'll be lucky to make it to 40. Now imagine that, unlike the mission pass, you CAN'T just spend 200 of a currency you can earn in-game (and most of which gets paid back to you through completing the pass) but that the ONLY way to get it was to spend REAL money. Now imagine after you've already sunk over $400 into that franchise they give away the first two episodes for free to new players and when you ask what you get for having spent a crapload of money on that same content (that was buggy as hell and is only now patched enough to be enjoyable) they say "go f- yourself, you had early access to prime content."

THEN you can come back here and complain about unethical "bad business." Giving you a Triple-A FULL game FOR FREE and offering microtransactions for "convenience" items that you absolutely DO NOT NEED if you actually play smart is not "unethical," or "bad business." I'm sitting on like a dozen or more reset passes right now because I learned after the first screw up that I wouldn't have enough skill points to unlock everything and you know what I did instead of crying and moaning about it? I went online and looked for guides and explanations or how things work.

So for everyone here complaining that it "costs too much" to buy a skill pass, here's a tip from someone who has purchased nearly $85 worth of add-ons (including the Sonic Collab bundle, 3 or 4 Mag passes, and a handful of storage upgrades) and yet has literally never spent a single cent on this game: Go to bing.com, sign up for the rewards program, start earning and trading points for credit from the Xbox/microsoft stores (depending if you're on console or PC) and buy all the AC/SG you need. Then you won't have to shell out a single cent. Infinitely more productive than trying to convince a game developer that they should all work for free for no other reason than you want something but don't want to pay them for it.

I never said wanting to make money was bad for a company, there is however a clear difference between wanting to make a lot of money (which isn't a bad thing) and wanting to make all of the money (which is a bad thing). By the way I have played Destiny 2, I did stop however due to the constant micro transactions, bad weapon balancing, and the continual rise of Light Levels (which in my opinion makes the game a pointless grind). Of course a company as big as SEGA wouldn't charge $100 for the base game and $40 for subsequent episodes, not even EA is dumb enough to do that (yet). Still though never say never about stuff like that happening in NGS because the possibility is still there to go down the Destiny route. Personally I think the game (and possibly NGS) is flirting the line between average business practices and bad business practices. PSO2 is far from having good business practices, if you haven't noticed there are stat boosting items available from AC scratch tickets which do make the game easier (even if only a little) and it doesn't help these items generally outclass most other augments. Also I'm not sure calling this game a "Triple-A game" is actually a good thing, if anything calling this game a "Triple-A game" is probably one of the worst things you can call it considering the state of most "Triple-A games" nowadays. Warframe is much better example of a free to play game with "good business practices", and guess what in Warframe you can change your skills for free. A new player to PSO2 likely wouldn't know to check online for good skill trees. The fact you went online to look up a guide on how your skill tree should be built shows that the devs really fucked up because you shouldn't have to go another website just to not fuck up an important part of the game. It's even more fucked up when you realize the devs never really updated the skill trees to get rid of/change the "fluff" in the skill trees since release. So are you okay with devs abandoning parts of their game then?

@Type-6-Prokaizer said in How do I Un F@%2amp; my self in the skill tree:

Boy you are the biggest white knight i've seen in a VERY LONG time.

According to Wikipedia (one of the biggest sites in existance) in 2020 SEGA made 247.7 BILLION YEN.

That's chip change for you buddy?

Do you know how much money they need to run their whole company?

14.8 BILLION YEN only.

Now go and open a milk factory my friend, because it seems like you like getting milked from gaming companies.

I am done talking with you.

A bit whatever on the skill reset pass, but this thing is false.

That is revenue not profit. Ever since COVID hit Japan, SEGA has been reporting losses each quarter. 2020 Q1 that ended June 30 reported 3.3 billion yen lost, 2020 Q2 ended September 30 was another 3 billion loss, Q3 ending December 31 was a 6.24 billion loss - this is accompanied by SEGA selling their operating ownership of 200 arcade centers as well as laying off over 700 staff (big severance cost). Current projection for fiscal year April 1, 2020 to March 30, 2021 is 17 billion yen loss.

Sources are Sega Sammy quarterly financial reports - released by SEGA to investors, not some online doc that everyone can edit.

@HarmlessSyan said in How do I Un F@%2amp; my self in the skill tree:

@Type-6-Prokaizer said in How do I Un F@%2amp; my self in the skill tree:

Boy you are the biggest white knight i've seen in a VERY LONG time.

According to Wikipedia (one of the biggest sites in existance) in 2020 SEGA made 247.7 BILLION YEN.

That's chip change for you buddy?

Do you know how much money they need to run their whole company?

14.8 BILLION YEN only.

Now go and open a milk factory my friend, because it seems like you like getting milked from gaming companies.

I am done talking with you.

A bit whatever on the skill reset pass, but this thing is false.

That is revenue not profit. Ever since COVID hit Japan, SEGA has been reporting losses each quarter. 2020 Q1 that ended June 30 reported 3.3 billion yen lost, 2020 Q2 ended September 30 was another 3 billion loss, Q3 ending December 31 was a 6.24 billion loss - this is accompanied by SEGA selling their operating ownership of 200 arcade centers as well as laying off over 700 staff (big severance cost). Current projection for fiscal year April 1, 2020 to March 30, 2021 is 17 billion yen loss.

Sources are Sega Sammy quarterly financial reports - released by SEGA to investors, not some online doc that everyone can edit.

My post was on topic, because i pointed out that a multibillion company doesn't need to sell to their playerbase skill tree resets to make a good profit. They "might" could make more profit by keeping their customers happy and make potential money out of them, than making their own playerbase uninstall their game after a few hours when they find out how their monetization works.

League of Legends RIOT make all the profit from skins. The same with Fortnite.

The money SEGA lost was not from the videogames, they lost money from their amusement parks - Arcades investments. Of course with Covid people can't go out and play Arcade slots.

Oh good grief an enraged capitalist. What a joke. All I can do to reply to that wall of text is facepalm. So much wrong, and I've got better things to do than correct an errant capitalist.

Honestly, the only positive thing to really come from the topic is the realization that skill resets should be made placed in something like the rising weapon badge shop once balance updates stop happening. Mostly to make visiting the original game less painful to visit for those who start in NGS, provided they visit in the first place.

@Type-6-Prokaizer Oh no, Wikipedia. The site that literally anybody can edit to say what they want and has been a meme as reference material since its inception. But I'll play along. 247.7 Yen? Yea, ok. Convert that to USD and it's about 2.2 billion. Not "chump change," certainly, but considering they get revenue from every Sonic product (movie, games, comics, toys, a buttload of other merch, etc.), plus the fairly popular Yakuza series, plus the entire Phantasy Star franchise, not just this game, plus Bayonetta (and probably get big bucks from Nintendo for both her AND Sonic in Smash Bros.), Plus Sakura Wars, plus about 40+ other franchises and licensed properties. How could they POSSIBLY be making so much money without cheating the players...

I'm not a "white knight," you're just a whiny kid who thinks everything you want should be free and that the people who bust their asses making the product you want shouldn't get paid for their work, ever, just because the company they work for has been successful and you haven't. So how about YOU build a company on the basis of giving everything you make away for free and see if it lasts even 60 DAYS, let alone 60 years.

@NotWhoUThink Ok ,WHAT "stat boosting" items are in the AC scratch pool? Name one, because I don't recall ever seeing any. Ultimately that's a moot point, however, as ANYTHING that can be found in AC scratch has a chance of being found in the player shops for Meseta, a.k.a. (gasp) FREE CURRENCY. How dare they, right?

And guess what: you CAN change your skills FOR FREE in PSO2 as well. Again, I'm sitting on 13 (I checked the exact count last night) FREE RESET PASSES that were GIVEN to me FOR FREE just for having an account. Didn't have to do a damn thing except log in and claim them. Oh how diabolically underhanded and greedy of Sega to GIVE PASSES AWAY so many times that a person who's only been playing the game BARELY a year has had well over a dozen (again, I HAVE used some). Seriously if these things are tradeable at all -I- will give one away to anyone who spots me even a 30-day Premium pass so that I can give it to them. THAT is a feature I would much rather they made free, the ability to sell/trade items with other players because I can't even begin to tell you how many times I've wished players could trade items in Destiny.

And you talk about the "state of games" nowadays and then insist that a new player wouldn't check any guides. I'm old-school enough to have the majority of my gamer years spent on games you COULD just pick up and play without even reading the included manual and be able to figure out everything on the fly without missing anything. THAT era ended about 20 years ago. Did that knowledge keep me from botching MY first skill tree or two? Nope. Point for you. But again I was GIVEN free reset passes to fix that mistake, I just had to be patient. Don't want to wait for another pass distribution? Do what I did before I knew that was even a thing: if the tree is that far gone that it cannot be salvaged, dump all that character's inventory onto a "mule" character, delete them, recreate them, and go at it again. Because you want to know what the game gives out far, far, FAR more often than reset passes? EXP tickets. I've got about 50,000,000 worth sitting in my vault right now. You get a bunch of them from Mission Passes. You get like 5,000,000 worth for the first time you get any class to 90. I think you get some at 85, too, but I don't remember. Stockpile enough of them, delete the "ruined" character, drop those tickets on the recreated one and boom, you're practically right back where you were but with a fresh tree. Or just quit whining about the $5-10 it costs for an additional skill tree (which works like a reset) and be thankful that's ALL you had to pay for a MMOJARPG that's still being dutifully maintained. Again, look at Destiny. You've said you played it. How much would you have spent to STILL be playing it AND getting the "new" content while STILL dealing with literal game-breaking bugs that Bungie completely ignores and hopes you will too if they throw enough glitter-dipped horse shyte in your face? NOT counting the cost of having to upgrade my console halfway through D1 (I would have gone for the XB1 eventually anyway) my last tally was just shy of $400 and it's only that LOW because I DIDN'T jump on Forsaken or the Annual Pass ($70 total) until they were under $10 a piece nor did I buy ANY of the "seasons" that followed. If I had that price tag would be closer t o$550-600 by now and that's WITHOUT one single, solitary cent spent on "Silver" or other such useless microtransactions. That's JUST for the game itself. And a very poorly executed one at that with FAR worse and far more short-sighted and underhanded "bad business" decisions along the way. So pardon me if I'm not bawling my eyes out over the price of skill tree tweaks. Compared to what I had to spend on Destiny JUST TO PLAY THE FRICKEN GAME, this is....hell I can't even say it's "pocket change" it's more like pocket LINT in comparison.

And like I said at the end of that last post, I haven't had to spend a literal cent on PSO2. I've funded every bit of AC and Bundle purchases using Bing points. This game has cost me literally NOTHING, meanwhile I had to sell off three consoles and 90% of my game library to meet the cost of Destiny. Just a little perspective for you.

And I've addressed the "fluff" already, just maybe not in the section addressed to you. EVERY class that can be used as a Subclass has this "fluff" as you call it to offer players something USEFUL to spend their SP on if they don't intend to ever use that class as their MAIN class, because every class ALSO has several skills that can ONLY be used for a MAIN class and if you AREN'T going to use it as a main class THOSE skills are the "useless fluff" as they would genuinely serve NO purpose on a subclass. Sega designed the skill trees to offer utility for both Main AND subclass builds. Sorry but I CAN'T be mad about that, but I absolutely WOULD be, at the very least, disappointed if they HADN'T done it that way; if they HAD removed all the "fluff" and made pretty much every class that much LESS useful as a designated subclass. Take Summoner for example. I have absolutely no use for that as a main class. The gameplay bores me. But as a SUBCLASS it offers some of the largest boosts to HP, PP, and overall PWR and DEF stat boosts which makes it VERY useful as a subclass when the points that would be used by "main class only" skills are invested into those "fluff" skills. Sega didn't "abandon" anything. They intentionally designed the skill trees to provide utility and functionality for main AND subclass use. You just have to take the time to plan ahead. That's the big "theme" I'm seeing in PSO2: you have to PLAN things out. It's not a casual-friendly "fly off the seat of your pants" type of game.

@BloodyKyona I always find it amusing when people throw the word "capitalist" around like it's a dirty slur. I'll ask again, do YOU work for free? Do YOU invest significant amounts of YOUR time and money and expect to receive NOTHING in return? Would YOU be happy with such an arrangement? Then I'll tell you the same thing I told Prokaiser: how about YOU build a company on the philosophy of giving away every product you make "because people think it should be free." See if it lasts more than a week before the novelty of "charity work" wears off and you AND anyone witless enough to be employed by you says "screw this, I have bills to pay, I need a REAL income."

Also, I am not "enraged." I'm just too lazy to use bold/italic/underline for emphasizing certain points and have not the patience to sugar-coat or foam-pad the explanation of concepts so basic I had a firm grasp of them in GRADE SCHOOL for those who either neglected to pay attention in school or simply failed to retain such fundamental knowledge, e.g. "people who work expect to receive payment for their work." Am I wrong in assuming you HAVE held a job at some point in your life (even something as simple as doing household chores for an allowance) and thus you SHOULD be quite familiar with, and even approve of, the concept of receiving due payment for services rendered? I admit, maybe I AM wrong in that assumption, you've NEVER actually worked a day in your whole life, and have ALWAYS had anything you wanted just handed to you like a pampered, privileged little princess. I don't know. But, again with taking a chance on an assumption, I'm pretty sure if you WERE a spoiled little rich brat being handed everything in life you wouldn't be here whining about the cost of anything that you could just demand mommy and daddy put on their credit card for you.

@SuccubusAlice Finally, someone who doesn't just whine and complain but actually offers a solution BESIDES "give me free shyte because I want it." Heck, they could even put them in the Gold Mission Pass, or have them drop from daily recommended quest gift boxes. Offer ways for players to EARN them the same way we get salon and color change passes.

The thing is just because PSO2 might not be getting "new content" doesn't mean reset passes will never be distributed again. For the ENTIRE NA/Global version of the game, to my knowledge, the ONLY genuinely new content was the addition of the Luster class. Everything else was just a trickled release of pre-existing content that had been in the original Japanese version for years and yet there were still AT LEAST five pass distribution events just in the course of this version's existence (i.e. the past year). So clearly Sega has neither "abandoned" PSO2 nor have they stopped doing back-end balance and other tweaks. If htey even simply make the passes tradeable (if they aren't already) I'm sure there are tons of players who've been around since the JP release sitting on dozens or even hundreds of these passes with no use for them who would gladly sell or even hand them out to any player who needs them.

@zaffy2005

So @SuccubusAlice get's it, but i don't right.

My very first post in these forums was "Put reset skill tree coupons in the SG shop for like 500 SG or even 1.000 SG".

But @SuccubusAlice idea with Rising Medals which are "way easier" to be obtained than SG suited your brain better.

Seems like you don't even know what you want man. First you saying companies have to make money somehow and then you saying it would be great if they could be bought with Rising Medals LOL.

@Prokaizer The reason it is better comes from having a larger understanding of how the game actually works.

SG, while able to be obtained for free, is a precious resource that will be used both in base PSO2 and NGS. 1000 SG is a lot of SG. That takes a ton of time to earn, time people won't want to spend for testing builds in base game when NGS is around and likely will have other SG uses.

Rising weapon badges however are handed out so often I hit the 999 stack limit pretty much endlessly, almost by just existing. This is much more suitable given the eventual transition to NGS.

@SuccubusAlice said in How do I Un F@%2amp; my self in the skill tree:

@Prokaizer The reason it is better comes from having a larger understanding of how the game actually works.

SG, while able to be obtained for free, is a precious resource that will be used both in base PSO2 and NGS. 1000 SG is a lot of SG. That takes a ton of time to earn, time people won't want to spend for testing builds in base game when NGS is around and likely will have other SG uses.

Rising weapon badges however are handed out so often I hit the 999 stack limit pretty much endlessly, almost by just existing. This is much more suitable given the eventual transition to NGS.

I know man. I didn't said your opinion was bad. It is just that the other guy said that "i want everything for free" when in my very first post in this forums i said that "i would even pay a lot of SG to get it". This guy @zaffy2005 posts make no sense.

@Prokaizer I have been responding to posts that amount to "Waah, I want free stuff and I want it handed to me on demand." And you'll have to excuse me but I didn't invest the time to dig through your ENTIRE forum history to respond to your comment in THIS thread, in which you did absolutely nothing but whine about Sega as a "predatory company" and offered zero solutions. Only complaints. Complaints fix nothing. Don't come at me whining that I didn't know what you suggested in some OTHER thread. Have YOU sifted through MY entire forum history to gauge my position or personality on anything outside of THIS particular thread? I find the prospect unlikely, yet you seem to take it as some personal affront that I did not do that which you yourself saw no need to do.

But I do find it funny that YOUR solution to this "predatory" company's "broken monetization system" of charging roughly $6 worth of AC for an additional skill tree is to instead charge closer to $60 worth of SG for a reset pass for those who can't be patient enough to wait for one to be handed to them for free. Personally I'd rather suck up the grind, delete the character, and start from scratch than pay a literal full-game's price for a reset pass I could get for free just by waiting, and putting my attention on some other class until the next distribution.

So how's this for a solution, and if it's agreeable maybe one of the GMs would be kind enough to pass it on to the dev team: One reset pass to be included somewhere in the "overtime" (tier 31-35) of the Gold Mission Pass. This will further incentivize players to fulfill the grind, putting it on the Gold pass means players spending SG (even though with the Gold pass it virtually pays for itself). No scratch tickets, no RNG, just grind for it, you get 1 pass a month, roughly. In exchange (for "balance") Segas no longer distributes free passes to every character every time they patch pretty much anything. This way passes ARE still essentially "free" if you grind for them, with a system in place to allow for new players in the long-term to still have a chance of getting these items should they try to blunder through the skill tree unprepared, all players have to do is play the game and earn their passes. Does THAT sound like a workable solution to you? Or do you want to go another round of "waah, Sega is evil because they make players carefully consider their actions instead of idiot-proofing everything" and see where that gets us?