@Type-6-Prokaizer Oh no, Wikipedia. The site that literally anybody can edit to say what they want and has been a meme as reference material since its inception. But I'll play along. 247.7 Yen? Yea, ok. Convert that to USD and it's about 2.2 billion. Not "chump change," certainly, but considering they get revenue from every Sonic product (movie, games, comics, toys, a buttload of other merch, etc.), plus the fairly popular Yakuza series, plus the entire Phantasy Star franchise, not just this game, plus Bayonetta (and probably get big bucks from Nintendo for both her AND Sonic in Smash Bros.), Plus Sakura Wars, plus about 40+ other franchises and licensed properties. How could they POSSIBLY be making so much money without cheating the players...
I'm not a "white knight," you're just a whiny kid who thinks everything you want should be free and that the people who bust their asses making the product you want shouldn't get paid for their work, ever, just because the company they work for has been successful and you haven't. So how about YOU build a company on the basis of giving everything you make away for free and see if it lasts even 60 DAYS, let alone 60 years.
@NotWhoUThink Ok ,WHAT "stat boosting" items are in the AC scratch pool? Name one, because I don't recall ever seeing any. Ultimately that's a moot point, however, as ANYTHING that can be found in AC scratch has a chance of being found in the player shops for Meseta, a.k.a. (gasp) FREE CURRENCY. How dare they, right?
And guess what: you CAN change your skills FOR FREE in PSO2 as well. Again, I'm sitting on 13 (I checked the exact count last night) FREE RESET PASSES that were GIVEN to me FOR FREE just for having an account. Didn't have to do a damn thing except log in and claim them. Oh how diabolically underhanded and greedy of Sega to GIVE PASSES AWAY so many times that a person who's only been playing the game BARELY a year has had well over a dozen (again, I HAVE used some). Seriously if these things are tradeable at all -I- will give one away to anyone who spots me even a 30-day Premium pass so that I can give it to them. THAT is a feature I would much rather they made free, the ability to sell/trade items with other players because I can't even begin to tell you how many times I've wished players could trade items in Destiny.
And you talk about the "state of games" nowadays and then insist that a new player wouldn't check any guides. I'm old-school enough to have the majority of my gamer years spent on games you COULD just pick up and play without even reading the included manual and be able to figure out everything on the fly without missing anything. THAT era ended about 20 years ago. Did that knowledge keep me from botching MY first skill tree or two? Nope. Point for you. But again I was GIVEN free reset passes to fix that mistake, I just had to be patient. Don't want to wait for another pass distribution? Do what I did before I knew that was even a thing: if the tree is that far gone that it cannot be salvaged, dump all that character's inventory onto a "mule" character, delete them, recreate them, and go at it again. Because you want to know what the game gives out far, far, FAR more often than reset passes? EXP tickets. I've got about 50,000,000 worth sitting in my vault right now. You get a bunch of them from Mission Passes. You get like 5,000,000 worth for the first time you get any class to 90. I think you get some at 85, too, but I don't remember. Stockpile enough of them, delete the "ruined" character, drop those tickets on the recreated one and boom, you're practically right back where you were but with a fresh tree. Or just quit whining about the $5-10 it costs for an additional skill tree (which works like a reset) and be thankful that's ALL you had to pay for a MMOJARPG that's still being dutifully maintained. Again, look at Destiny. You've said you played it. How much would you have spent to STILL be playing it AND getting the "new" content while STILL dealing with literal game-breaking bugs that Bungie completely ignores and hopes you will too if they throw enough glitter-dipped horse shyte in your face? NOT counting the cost of having to upgrade my console halfway through D1 (I would have gone for the XB1 eventually anyway) my last tally was just shy of $400 and it's only that LOW because I DIDN'T jump on Forsaken or the Annual Pass ($70 total) until they were under $10 a piece nor did I buy ANY of the "seasons" that followed. If I had that price tag would be closer t o$550-600 by now and that's WITHOUT one single, solitary cent spent on "Silver" or other such useless microtransactions. That's JUST for the game itself. And a very poorly executed one at that with FAR worse and far more short-sighted and underhanded "bad business" decisions along the way. So pardon me if I'm not bawling my eyes out over the price of skill tree tweaks. Compared to what I had to spend on Destiny JUST TO PLAY THE FRICKEN GAME, this is....hell I can't even say it's "pocket change" it's more like pocket LINT in comparison.
And like I said at the end of that last post, I haven't had to spend a literal cent on PSO2. I've funded every bit of AC and Bundle purchases using Bing points. This game has cost me literally NOTHING, meanwhile I had to sell off three consoles and 90% of my game library to meet the cost of Destiny. Just a little perspective for you.
And I've addressed the "fluff" already, just maybe not in the section addressed to you. EVERY class that can be used as a Subclass has this "fluff" as you call it to offer players something USEFUL to spend their SP on if they don't intend to ever use that class as their MAIN class, because every class ALSO has several skills that can ONLY be used for a MAIN class and if you AREN'T going to use it as a main class THOSE skills are the "useless fluff" as they would genuinely serve NO purpose on a subclass. Sega designed the skill trees to offer utility for both Main AND subclass builds. Sorry but I CAN'T be mad about that, but I absolutely WOULD be, at the very least, disappointed if they HADN'T done it that way; if they HAD removed all the "fluff" and made pretty much every class that much LESS useful as a designated subclass. Take Summoner for example. I have absolutely no use for that as a main class. The gameplay bores me. But as a SUBCLASS it offers some of the largest boosts to HP, PP, and overall PWR and DEF stat boosts which makes it VERY useful as a subclass when the points that would be used by "main class only" skills are invested into those "fluff" skills. Sega didn't "abandon" anything. They intentionally designed the skill trees to provide utility and functionality for main AND subclass use. You just have to take the time to plan ahead. That's the big "theme" I'm seeing in PSO2: you have to PLAN things out. It's not a casual-friendly "fly off the seat of your pants" type of game.
@BloodyKyona I always find it amusing when people throw the word "capitalist" around like it's a dirty slur. I'll ask again, do YOU work for free? Do YOU invest significant amounts of YOUR time and money and expect to receive NOTHING in return? Would YOU be happy with such an arrangement? Then I'll tell you the same thing I told Prokaiser: how about YOU build a company on the philosophy of giving away every product you make "because people think it should be free." See if it lasts more than a week before the novelty of "charity work" wears off and you AND anyone witless enough to be employed by you says "screw this, I have bills to pay, I need a REAL income."
Also, I am not "enraged." I'm just too lazy to use bold/italic/underline for emphasizing certain points and have not the patience to sugar-coat or foam-pad the explanation of concepts so basic I had a firm grasp of them in GRADE SCHOOL for those who either neglected to pay attention in school or simply failed to retain such fundamental knowledge, e.g. "people who work expect to receive payment for their work." Am I wrong in assuming you HAVE held a job at some point in your life (even something as simple as doing household chores for an allowance) and thus you SHOULD be quite familiar with, and even approve of, the concept of receiving due payment for services rendered? I admit, maybe I AM wrong in that assumption, you've NEVER actually worked a day in your whole life, and have ALWAYS had anything you wanted just handed to you like a pampered, privileged little princess. I don't know. But, again with taking a chance on an assumption, I'm pretty sure if you WERE a spoiled little rich brat being handed everything in life you wouldn't be here whining about the cost of anything that you could just demand mommy and daddy put on their credit card for you.
@SuccubusAlice Finally, someone who doesn't just whine and complain but actually offers a solution BESIDES "give me free shyte because I want it." Heck, they could even put them in the Gold Mission Pass, or have them drop from daily recommended quest gift boxes. Offer ways for players to EARN them the same way we get salon and color change passes.
The thing is just because PSO2 might not be getting "new content" doesn't mean reset passes will never be distributed again. For the ENTIRE NA/Global version of the game, to my knowledge, the ONLY genuinely new content was the addition of the Luster class. Everything else was just a trickled release of pre-existing content that had been in the original Japanese version for years and yet there were still AT LEAST five pass distribution events just in the course of this version's existence (i.e. the past year). So clearly Sega has neither "abandoned" PSO2 nor have they stopped doing back-end balance and other tweaks. If htey even simply make the passes tradeable (if they aren't already) I'm sure there are tons of players who've been around since the JP release sitting on dozens or even hundreds of these passes with no use for them who would gladly sell or even hand them out to any player who needs them.