@BloodyKyona said in Add a votekicking or something for people AFK-ing in UQs, specially UH:
SWTOR does this for much of its content, and it was successful. SWTOR is only a failure because of EA's ridiculous pricing schemes, stupid game changes, and unstable tech. The content is just about beyond reproach. So we have an example of it working, proving it can.
I have no idea about SWTOR, so I can't comment on the game itself. However, having something work for one game doesn't mean it will work for every other game. People are coming into PSO2 expecting a multiplayer experience. If you take that away then people who are specifically coming in for that multiplayer experience aren't going to enjoy that anymore.
What will ACTUALLY happen is lower skilled players will be the ones in the big MPAs while more skilled players form smaller groups amongst themselves.
Just to clarify, effort =/= skill
If you enter an MPA with someone better then yourself, who does better then yourself - do you still expect a reward?
People here seem to think they are god gift to PUGs, and probably have no idea how well they are actually doing due to the game being incredibly poor at teaching players how to approach the game. If players are actively putting in effort, then they should actively be rewarded. Low skill players aren't the problem, leeches are, and punishing low skilled players because you deem them not worthy of a reward is pretty horrible. The game has been out for about a year for global. Not everyone coming in came from JP. In fact, I'm willing to bet with the Steam release that many of the players in the game are new because of how the game hands out free exp, and basically throws you into harder difficulties.
The honest thing they could do at this point is gear-lock quests, and actually actively deal with leechign as a whole.
And there is no reason why lesser skilled players should get the same rewards and progress as skilled players, let them stick to XH if they can't learn. Everyone starts bad at the same. Everyone has to learn to get good. If people can't or won't, they should not get the same consideration as those who do. Meritocracy.
Yeah, everyone starts bad - that's how it works, and if you're here telling people that if they don't know UH, they shouldn't join UH then how the hell do you expect them to get better?
Why the hell do you think a proper solution to leeching is to punish everyone who can't solo content? You aren't solving the problem, and you would honestly be actively driving players away - and guess what, those players are the majority.