Is PSO2 DED Content till NGS or is it my ship?

@Milk said in Is PSO2 DED Content till NGS or is it my ship?:

I was going to transfer to ship 3 but saw it’s just as bad there so now considering ships 1 or 2.

Ships 1 and 3 were very close for months, but as of sometime in early 2021 Ship 3 is finally starting to fall behind a bit.

Considering all the stories I've heard of people moving from 3 to 1 "because everyone keeps saying 3 is dead" (paraphrased reasoning), I'm really getting the impression the long-held myth of Ship 3 being empty and the fantasies people have had of the grass being greener are slowly becoming a self-fulfilling prophecy - one that never would have happened if people stopped believing others who at the time had no idea what they were talking about.

Which makes me a little mad honestly. I still think Ship 3 has plenty of people - thanks to its unique block 42 often being at least half full, it's not as bad as it first looks that block 1 isn't full most of the time - but to think a constantly-repeated falsehood has been slowly draining the ship is quite annoying. Perhaps this would have been averted if there was a total number of players online in the ship selection screen between June and December so people would have stopped repeating a lie.


As for everyone's idea of merging ships, this would not be easy.

I once had an alt in Ship 1 that only ever existed to fetch beta items that never appeared on the Ship 3 market. But the existence of that character means I technically had ship-bound data on Ship 1 like a (never used) personal quarters, a tiny amount of casino coins and so on. If they merged Ship 3 (my main) into Ship 1 (which I haven't had a character on in over 6 months), would I just lose everything from my Ship 3 ship data, including registered SG scratch music discs? That would just be wrong, IMO.

And there are almost certainly players who have a fully established presence on multiple ships; fully and separately decorated personal quarters in particular. Even if players were given a choice about which ship-bound data to preserve during a merge, players that use the data on both ships would be forced to choose one of them to be destroyed and could never have both concurrently again beyond that point. Which again would be seriously unfair.

Anyways~ The fact is that the player base is sliming down a lot and very fast. Activity is for dailies and mission badges or recs and then offline they go. Queing up is no pretty much solo or have friends to play with. Ship 3 population is very low 80% of the player base play pso2 screen saver that's factual lol. Not sure why someone would blow hot air about population issues kind of funny lol.

@The-Great-Paisano said in Is PSO2 DED Content till NGS or is it my ship?:

Anyways~ The fact is that the player base is sliming down a lot and very fast.

Actually no I'm going to pull you up on that one. I think people are mostly migrating, not leaving. The game's player count on Steam has been largely consistent since October, and the addition of Luster saw the game pass 10,000 concurrent Steam users for the first time since early December.

If anything there's a continual gradual bleed of players over time but a broadly matching number are starting or returning with each relatively major content update (new episodes and Luster).

As for your queueing issues, I have never seen them on Ship 3 for the in-vogue content. If you're trying to do an obsoleted quest on the non-highest difficulty, or a quest type that favours solo over party - which the OP says you are - then you shouldn't expect to find people and that's the fault of the vertical progression everyone in this topic has been trying to explain to you. Blame planned obsolescence, not populations.

Are you a forum warrior sir? Do you feel better defending your post of blowing hot air? Does this make you sleep better at night? The original post was asking about ships populations and end game content being dead on que's. Ship 3 is ded very much dead. we have only 1 block full at most and filled with afk players. Don't kid yourself. Please don't waste your time defending this because i'm going to over look your post from this point on.

@Miraglyth said in Is PSO2 DED Content till NGS or is it my ship?:

@Milk said in Is PSO2 DED Content till NGS or is it my ship?:

I was going to transfer to ship 3 but saw it’s just as bad there so now considering ships 1 or 2.

Ships 1 and 3 were very close for months, but as of sometime in early 2021 Ship 3 is finally starting to fall behind a bit.

Considering all the stories I've heard of people moving from 3 to 1 "because everyone keeps saying 3 is dead" (paraphrased reasoning), I'm really getting the impression the long-held myth of Ship 3 being empty and the fantasies people have had of the grass being greener are slowly becoming a self-fulfilling prophecy - one that never would have happened if people stopped believing others who at the time had no idea what they were talking about.

Which makes me a little mad honestly. I still think Ship 3 has plenty of people - thanks to its unique block 42 often being at least half full, it's not as bad as it first looks that block 1 isn't full most of the time - but to think a constantly-repeated falsehood has been slowly draining the ship is quite annoying. Perhaps this would have been averted if there was a total number of players online in the ship selection screen between June and December so people would have stopped repeating a lie.


As for everyone's idea of merging ships, this would not be easy.

I once had an alt in Ship 1 that only ever existed to fetch beta items that never appeared on the Ship 3 market. But the existence of that character means I technically had ship-bound data on Ship 1 like a (never used) personal quarters, a tiny amount of casino coins and so on. If they merged Ship 3 (my main) into Ship 1 (which I haven't had a character on in over 6 months), would I just lose everything from my Ship 3 ship data, including registered SG scratch music discs? That would just be wrong, IMO.

And there are almost certainly players who have a fully established presence on multiple ships; fully and separately decorated personal quarters in particular. Even if players were given a choice about which ship-bound data to preserve during a merge, players that use the data on both ships would be forced to choose one of them to be destroyed and could never have both concurrently again beyond that point. Which again would be seriously unfair.

I honestly leveled an established alt on ship 3 with the intention of playing with a forum user here who’s since retired so I played on ship 3 for quite a while. Overall I like the community, the players seemed less...creepy? Compared to my main ship, anyway. I just noticed it’s gotten less populated recently so I’m not sure I want to transfer there now. 😞 Milk is important to me, she has all my AC bonus items that you can’t duplicate for account unlock so it sucks leaving her on a ship I’m unhappy with.

Currently I have alts on every ship but not a lot of time to get a feel for community so I’m hoping this thread might have some answers. The only way a ship merge could be fair is if you could just move between ships like blocks or something and got to keep your multiple houses. It sounds like a giant headache.

All I know is I’m starting to hate my ship. Long waits for content(sometimes it never getting enough people and everyone bailing) and I’m utterly grossed out lately. This past week I had two disgusting people bugging me while just waiting for UQ, like it was so upsetting I logged off.

Is any ship perfect? Well probably not but I’ve gotta try. 😞

@The-Great-Paisano The word ask is not the word you use when your conclusions are clear.

@Milk Exactly what you are experiencing I have had the same issue. Also wanted to server transfer but i would have to bail out on 70+ members since i run an alliance. I can't do that to the few who still actively play. Also losing items is never fun at all. Not sure why people think pso2 is not worth playing anymore since NGS is the big hitter 😕 feels bad.

Same for Ship 1; go enjoy other games (not being mean, I don't want to beat around the bush). You can survive ~2 months until NGS. If you really feel obligated to play PSO2, consider leaving your current alliance and finding an active one or join the top 10 in rare item acquisition, so you can play with other people that are active; like everyone mentioned; most content is better pre-made.

@Blade-Syphon said in Is PSO2 DED Content till NGS or is it my ship?:

But that's kind of the reality of theme-park MMOs like PSO2. As new content is released, older content loses it's relevancy, and the players focus on the current content that will progress their characters.

You are talking at best maybe 30% of players. Meanwhile, the remaining 70% of semi-casual to casual players get screwed over from all of this because there is a clear agenda by the PSO2 Team in catering towards these 30% of players by how they have been scheduling Urgent Quests.

  • Armada of Annihilation has gone on for nearly 9 consecutive weeks, the longest of all Urgent Quests to date.
  • Barren Blossom, Corruptor of All is now the most frequently scheduled Urgent Quest since it was introduced, for a total of 12 weeks, 7 of them coming from just these past 2 months.

All the more while scheduling the Urgent Quests in such a way that there is zero chance of getting unscheduled Urgent Quests for all but one time slot on the majority of days.

They've clearly learned nothing from the Deus Esca schedule back in September. This past month has majestically been duller than the months before it. New players get to experience none of the old stuff, casual frequent, players are experiencing nearly the same things for weeks now - it's a lose scenario all-around. PSO2 used to be about variety; with Urgent Quests no longer having any variety and neither the Trigger Quests being played, this game is becoming less fun.

I miss the Beach Wars/Dignity of Steel Unleashed time period which I firmly believe to be PSO2 at its peak. It had everything right and was the most fun of PSO2 I had.

That said, I get that scheduled Urgent Quests now need to have a UH difficulty in it. But seriously, Armada for 9 weeks is stupid. Barren Blossom for 7 weeks, even if it is due to a Boost Quest, is also dumb. Meanwhile, there are a couple of other ones that I see in triggers that could have been scheduled Urgent Quests instead.

I hope they change it up after next maintenance.

@QWERT said in Is PSO2 DED Content till NGS or is it my ship?:

@The-Great-Paisano The word ask is not the word you use when your conclusions are clear.

Tell me about it. You try to answer someone's question and they start decreeing the conclusion they'd had since before posting the topic, and you correct them and they just openly declare they'll ignore you.

This topic is just looking to feed a confirmation bias and its creator won't listen to any voices saying the contrary. It's a bit of a shame to see.

Everyone who has played PSO2 in the past knows, that to put it in simple terms "there is no content". And if people think NGS will be different, well they are probably up for a rude awakening.

Looking at general MMO content cycles SEGA feels like the are working rather slow, which i personally don't mind, even with the rapid fire content, i still just took 3 months off of NA because i knew after ep4 there isn't gonna be any content in ep5/ep6 until Divide (that i personally want to grind out).

JP had over a year of buster quest (ep5) and over a year of armada, and since we (hopefully) start the same time as JP on NGS the guys that worry now should decide for one of two options since it's probably gonna go down the same route. Either you look for your own content (friends, solo challenges, ERP, gear and moneymaking) or you just play something else and keep tabs on when the next big thing releases. I'm a bit of both, but i don't mind that the game dies inbetween content updates. I have the people i like playing with and they usually get active when new stuff hits so it's perfect for me.

@TearDrops said in Is PSO2 DED Content till NGS or is it my ship?:

I hope they change it up after next maintenance.

I agree that they could leave more room for unscheduled UQs but Armada and especially the upcoming ones are significantly more relevant to the endgame gear progression than the rest (and one of them is pretty much a requirement) so I wouldn't expect too much divercity here. Now I don't like this, I wished they would have structured their game differently but that's just one of the downsides you get from having a vertical progression system.

@Miraglyth said in Is PSO2 DED Content till NGS or is it my ship?:

Tell me about it. You try to answer someone's question and they start decreeing the conclusion they'd had since before posting the topic, and you correct them and they just openly declare they'll ignore you.

You should already know about it as you engaged in a similar type of behavior as the one you're trying to criticize here.

@Macmaxi said in Is PSO2 DED Content till NGS or is it my ship?:

Everyone who has played PSO2 in the past knows, that to put it in simple terms "there is no content". And if people think NGS will be different, well they are probably up for a rude awakening.

Yeah, NGS seems to go for the same kind of vertical progression structure base PSO2 does so the core issue and its effects will be the same.

There is content to do, it's just that it's for elite players and not casuals.

There's also a lot of things casuals could do, there is just generally no point in doing it aside from "the experience" of doing it.

@Ryoga said in Is PSO2 DED Content till NGS or is it my ship?:

You should already know about it as you engaged in a similar type of behavior you're trying to criticize here.

If this is about your misinterpretations on "NGS Mode" meaning anything other than Halpha, the difference is that wasn't a topic and it certainly wasn't asking for anyone's opinion while already being entrenched in a conclusion to the point of being prepared to insult anyone whose observations contradict it.

If it's about anything else I don't even know what you're on about, sorry. But similarly this probably isn't the place and if you have a grudge about something please don't bring it into other topics?


@Macmaxi said in Is PSO2 DED Content till NGS or is it my ship?:

Everyone who has played PSO2 in the past knows, that to put it in simple terms "there is no content". And if people think NGS will be different, well they are probably up for a rude awakening.

Yeah. I remember saying back in June/July that everyone complaining about the pace of updates prior to Episode 4's arrival wouldn't be able to handle PSO2 after we'd caught up to JP. New Genesis might have changed possibilities and expectations in unpredictable ways but we really shouldn't be expecting a new quest type to obsolete most of the previous ones every 6-8 weeks like we've seen through the last 9-11 months.

To be fair though this topic itself isn't so much about that vertical progression - that's come about in replies as the explanation for why rapidly-outdated content on Global is already abandoned by the players. And in a way slower updates will help reduce this as an issue even if Sega do persist with this weird philosophy of making portions of their own game not worth playing.

Personally I'm looking forward to things slowing down, vertical progression or not. Even if NGS does keep using a flavour-of-the-month quest type, I'd stand a chance of being able to keep up with it. Lately we've had the bingo, the PSO2comi characters, a limited quest that needs running 30 times for a title that'll become impossible afterwards and a seasonal UQ, and it feels like everyone's going to stop playing "XQ4" (the extreme quest Risk Realm) that by the time I get to it everyone will have moved on - just like Endless a month or two ago which I've still yet to try catching up on.

If we get all that kind of stuff one at a time in NGS, I'll be much happier.