@ENERSHA420 said in 1monetizing costume textures (and model rigging and finger animations):
the difference is the graphics are upgraded accross the board. you wouldnt see any models from the previous title
Ripping up your own claim that "no one is suggesting all the old costumes be released all at once". Because if you're asking for none of the several thousands of PSO2 wearable pieces to be seen, you either want them to be released all at once or for there to be a period where people who own those pieces to be told "sorry, this isn't working in NGS yet so you can't use it for now!". Honestly that'd be a horrible thing for them to do, and it appals me that you'd want this.
@ENERSHA420 said in monetizing costume textures (and model rigging and finger animations):
having 2 characters standing side by side in game with the same outfit with one having finger animations and slightly higher rez is just a silly way to implement a graphic update.
What's funny here is you've spent most of this topic trying to describe the new version as a minor upgrade including twisting that gif to make it seem like they're the same. So by your own claims, having PSO2 and NGS physiques side by side shouldn't look out of place at all. Nice job with the hypocrisy again.
@ENERSHA420 said in monetizing costume textures (and model rigging and finger animations):
i cant even find what engine they are using so either they didnt upgrade the engine or they made their own in house which is not a recommended industry practice. this would result in upgrading the models being more work than it should
The implication here is that an out-of-the-box engine magically contains a magic "create new polygons, maps, bones and textures" button. They don't. That work would still be an unfeasible amount of manual work no matter which engine is used, and trying to pretend otherwise is downright silly.
@ENERSHA420 said in monetizing costume textures (and model rigging and finger animations):
my point is this: if Sega has an idiotic management
That's not a point, it's you whinging based on a childish complaint that you "paid" for your 1,500 meseta outfit that's free in character creation, want a new outfit that looks like it for free and aren't getting it.
@ENERSHA420 said in monetizing costume textures (and model rigging and finger animations):
I don't think you folks have any idea how companies operate. the devs are paid up front. NGS is fully funded up front.
Do you have a copy of its budget? Because I imagine "Recreate thousands of clothing and robot pieces that were the bulk of the game's business model for 9 years and give them away for free" were not part of that and therefore were not paid for up front.
Saying "it's paid for up front" means nothing when you don't know what "it" is. You have a fantasy that something unnecessary was included, but the fantasies of ENERSHA420 probably weren't considered by the NGS planning team.