A curious question

I know this would be very hard to do since only a select handful of the actual playerbase use the forums. But since this version of pso2 refuses to have block labels outside of challenge and pvp lobbies, I was thinking maybe we could set it for ourselves if we slowly work into it and make it easier on each other in the long run until the release of ngs.

Perhaps setting the first five blocks as social, 6 - 10 normal, 11 - 15 hard, 16 - 20 very hard, 21 - 25 super hard, 26 - 30 ultra hard, 31 - 35 ultimates, 36 - 40 time attack, 41 - 45 any purpose freeplay, 46 - 48 triggers, 49 casino focused, 50 reserved for people who may want to run certain things alone.

Since the way things are now every block tends to have a wide range of players, as well as a team or two that makes it their home block. So when it come time for asking strangers to join triggers, or starting something that people normally won't do if they aren't sure others are, we don't really have a way other than multi block matching and hoping we get lucky. However if manage to do it this way, it'll give people a specific place to come look first before multi matching.

It's not a suggestion or complaint or anything of that nature. Just a curious idea that maybe can work. ^^ It'll be fun to attempt across ships to get this going, but it's no big deal if not since it could push people and teams out of home blocks if certain ones become popular for whatever reason.

@Raburesu said in A curious question:

I was thinking maybe we could set it for ourselves

You'd probably need a more prevalent starting base for general player buy-in than this forum, to be honest. I think the Discord is more active and that may be a better starting point to suggest such a thing.


@Raburesu said in A curious question:

Perhaps setting [snip] 31 - 35 ultimates [snip] 41 - 45 any purpose freeplay

I like the breakdown but if this is going to be player-driven you might want to start by identifying and respecting existing community use. I think Block 34 is mostly filled on all four ships as a lobby/socialising block, and Block 42 on Ship 3 (though seemingly not 1 or 2, I don't know with 4) is generally filled and social too.


@Raburesu said in A curious question:

this version of pso2 refuses to have block labels

The weirdest thing is I don't recall if this persistent and longstanding request has ever been acknowledged? It might be that it's never been passed on to the developers to name them.

@Miraglyth said in A curious question:

@Raburesu said in A curious question:

I was thinking maybe we could set it for ourselves

You'd probably need a more prevalent starting base for general player buy-in than this forum, to be honest. I think the Discord is more active and that may be a better starting point to suggest such a thing.


@Raburesu said in A curious question:

Perhaps setting [snip] 31 - 35 ultimates [snip] 41 - 45 any purpose freeplay

I like the breakdown but if this is going to be player-driven you might want to start by identifying and respecting existing community use. I think Block 34 is mostly filled on all four ships as a lobby/socialising block, and Block 42 on Ship 3 (though seemingly not 1 or 2, I don't know with 4) is generally filled and social too.


@Raburesu said in A curious question:

this version of pso2 refuses to have block labels

The weirdest thing is I don't recall if this persistent and longstanding request has ever been acknowledged? It might be that it's never been passed on to the developers to name them.

Pretty sure it got passed and acknowledged once by the GMs but not entirely sure.