@TEN-SQUARE-3 said in to the powers that be, i'm really bummed about the fallen heroes..:
I’m going to repost this here, it’s an updated list of farming SG
Oh good, you're going to hide behind a giant wall of vagueness about where you can get SG from, rather than specifying where you do as requested. Charming. I hope you didn't think this would prevent me breaking it all down, because big thoughtful posts are kind of my forte around here. With that said...
@TEN-SQUARE-3 said in to the powers that be, i'm really bummed about the fallen heroes..:
Challenge Quests can net you around 200-300SG a week, you need 4 experienced players.
Oh look, there's the tryhard ranking crap I mentioned. I knew it. I knew it.
Guess what? Top 50 in Strike and Decision for both Universal and your ship gives 120 SG. 300 is an absolute farce. You're only getting that if you have characters on all four ships and getting top 50 on all of those, (30 x 2 x 5 = 300) or if you finish top 10 in some of the rankings.
Not everyone can finish top 10. It might surprise you to know that generally only 10-12 people do!
I would assert that to most people, they can probably get 30 SG from Challenge Mode each week by running Strike on their ship until they get a Sword or Rifle in the first couple of areas which is enough to die in the Mission 2 Bayze challenge. Most ship rankings for Strike don't have 50 people who do this, so getting top 50 there is arguably doable.
@TEN-SQUARE-3 said in to the powers that be, i'm really bummed about the fallen heroes..:
Running the weekly TA Runs, if you finish high enough you get SG for both solo and group times
You can also get ranked for room visitors, and opening rare containers
Strike these as well for exactly the same reason. I do run TA rankings, and as a Bouncer main I cannot hope to compete with the top 20 who are all Force and Braver whales. On very rare occasion I finish 19th or 20th which gives 30 SG rather than the usual 10, but let's not insult everyone's intelligence by pretending this is either an accessible source to most or a high amount to the majority.
@TEN-SQUARE-3 said in to the powers that be, i'm really bummed about the fallen heroes..:
You get 60SG a month just for logging in
You get 44SG every PSO2 day, and 2 Magatsu Keys
If your premium [snip] and another 60SG from login stamps, and another 44 SG and 2 Magatsu Silver Keys on the premium exclusive PSO2 on the 22nd.
Yep, so 60 SG every 30 days without premium and 120 SG in that period with it.
Meanwhile those Magatsu keys are silver, so combined with the 44 from PSO2 days that's 64 SG per calendar month or 128 with premium.
So these all this combined works out to about 29 SG a week without premium and about 57 SG a week with it.
@TEN-SQUARE-3 said in to the powers that be, i'm really bummed about the fallen heroes..:
Theirs always random campaigns going on that give SG makes sure you meet all the requirements for those
Those aren't renewable and the only ones that have any consistency are like 100 SG over a week as login bonuses. Let's say that happens once every 5 weeks on average (I don't have the number admittedly) and count it as 20 SG per week.
ARKS Leagues - which so far have only happened about once every ten weeks - generally give out more but there is a dramatic effect on how much you get based entirely on how lucky you are with the league you are placed into.
Meanwhile Battle Arena campaigns seem to have stopped back in November.
ARKS Hour has also given 100 SG per code since its introduction which is about 23 SG per week.
@TEN-SQUARE-3 said in to the powers that be, i'm really bummed about the fallen heroes..:
If your premium you get 200SG a month from mission pass
Slightly better, every 28 days. Meanwhile if you're not premium and don't sacrifice the gold tiers (which would be a hilariously stupid move since Mission Pass is far better value for SG than scratches or Fresh Finds) it's 100 every 28 days. Or if you're not premium and do (a realistic scenario since they are disgustingly overdue on another Buy Premium campaign) it's actually -100 SG per 28 days.
In summary: Premium is +50 SG/week, non-premium (no gold) is +25/week and non-prem (gold) is -25/week.
@TEN-SQUARE-3 said in to the powers that be, i'm really bummed about the fallen heroes..:
This is a bit random, but doing the 4 daily recommended quests can get you SG. They drop bonus keys, the ones we are after are Magatsu Silver which is 10SG and Magatsu Gold which is 30SG
Agreed, and I would note that I have averaged 1 gold and 2-4 silver keys per week since Episode 6 landed, which would average to about 60 SG/week if it's a fair reflection of the odds.
@TEN-SQUARE-3 said in to the powers that be, i'm really bummed about the fallen heroes..:
PvP gets you up to 100SG a week
buster quests [snip] get 40SG a week
Casino gets you 40SG a week
These are the stable ones, though they take a bit of cumulative effort. So let's start with this total 180 SG per week as a baseline and add in the outcomes of my notes above:
[Consistent]
- 180 SG/week (Battle Arena, Buster Quests, Casino)
- 30 SG/week (Challenge Mode top 50 on local ship in Mission: Strike)
- 20 SG/week (Top 100 in Time Attack runs, solo and group, probably excepting weeks with Rush Practise Harukotan)
- 20 SG/week (login SG campaigns - estimate)
- 23 SG/week (ARKS Hour)
- 60 SG/week (Recommended Quest Magatsu keys)
[Conditional - Mission Pass, login stamps and PSO2 days' direct and Magatsu Key rewards]
- 107 SG/week (Premium)
- 54 SG/week (non-Prem without Mission Pass Gold)
- 4 SG/week (non-Prem with Mission Pass Gold)
So that's a grand total of 337-440 reasonably accessible SG per week.
You described burning through 10,400 SG for one SG scratch set, and I must correct myself because I thought that was between all three SG scratches we have (giving a total of 42 weeks), but no you're talking about just for Fallen Heroes which means even before considering the -55 SG/week effect of Material Storage or any Fresh Finds purchases you're looking at one SG scratch set that had a net SG cost of 743 SG / week.
440/week in, 743/week out.
This does not add up. You are including one-off titles that are not sustainable, or a highly unreasonable amount of ranking SG. Plain and simple.
Edit: For the follow-up post:
@TEN-SQUARE-3 said in to the powers that be, i'm really bummed about the fallen heroes..:
Where did I ever ‘claim’ that I didn’t get any SG from titles?
I didn't say you did. I simply asked, because most people I have discussed this with in the past have vastly underestimated the impact one-off SG sources have (it's a common trick in live service games, since players fall for it quite easily).
@TEN-SQUARE-3 said in to the powers that be, i'm really bummed about the fallen heroes..:
and I include titles in that cause some of them are very grindy
Grindy maybe, but still one-off. Some of us would only too happily repeat a grindy 100+ SG title if we had the option because it'd still be a renewable source. But it's not. You get it once, you burn its first benefit on the first SG scratch set and then you get to the next SG scratch set and realise you don't have its benefit anymore only after it's too late.
@TEN-SQUARE-3 said in to the powers that be, i'm really bummed about the fallen heroes..:
You can get 40 a week from buster quests, so 40SG x 26 weeks is 1040 SG
You add all this together over a 6month period thats 10,884 SG and that all guaranteed sources.
I already provided a better overall SG/week breakdown prior to the edit, so I'll only respond to this one to make an obvious point you seem to be glazing over:
We don't get 26 weeks worth of income for every SG scratch set.
The SG scratch sets themselves last 26 weeks, sure, but they're overlapping three at a time!
For the first three sets that have been 8 weeks apart, it means 42 weeks for 3 sets or 14 weeks worth of income you can allocate to each set. If that pattern were to continue it would reduce further and trend down to 8.67 weeks per set, though since we're practically caught up with JP on SG scratch sets we're unlikely to reach that point.
(It's only a secondary and minor point that Buster Quests didn't exist when Fallen Heroes was introduced. They were added when Episode 5 arrived on 30 September which was actually 3 weeks after Fallen Heroes was originally set to end!)