@Ryoga said in Augmenting and Affixing:
To me it looks like they came up with this system just to cash in with affix boosters and I can't imagine it even having that much of an impact on the sales as the cosmetics are the main draw of the scratches anyways. A shame as this replaced one of my favorite inventory upgrade systems. The slot units they used in PSO for gear upgrades would have worked perfectly fine here.
Dunno exactly how it worked in PSO, but I doubt it's just done for affix boosters. RNG is a great way to hide the true cost of something (along with being addictive in general), and the cost/grind of affixing exists to make people buy scratch tickets, so they can sell the fashion items for meseta to fund their affixing (even if the scratches didn't include affix boosters), because to make affix fodder items you have to buy a ton of stuff from the market (unless you just grind your eyeballs off yourself). It serves as a way to tie the fashion and optimization parts of the game together (+ to drive more people to sell on the markets and possibly buy premium), and make sure people are always buying/selling the gacha costume stuff even if they don't themselves want items from the specific ticket.
Which understandably sucks, but as a F2P game based around monetization through gacha and banking on FOMO behavior, it's understandable why they do it.