I already said why I feel the requirements don’t match the content on this exact page and it literally had nothing to do with my personal circumstances. I was in support of the expert requirements even being raised because we’re already outgearing and outleveling the hardest content. There is no way in god’s green earth I will pass that when I just barely beat Masq lvl 1 by the skin of my teeth. It would be nice to beat the requirements just to say I did it but I don’t feel the requirements as they are right now fit our game, regardless if I can beat it or not. I said additional options for requirements would help the chances of players like me and while I sympathize with pro players sick of carrying leeches, I don’t like it either. If that’s selfish, oh well I guess. I think more options are fair to everyone, I didn’t want expert mode to just be taken away.
I should elaborate. I feel there should be additional options for requirements but they should he harder and actually scale to the difficulty of the current content, the requirements are from two episodes ago.
They actually do change the requirements. In fact the requirements currently in place came out a month after Ep 6's release.
Obviously, those requirements are a bit old, but S ranking 2 solo UH quests isn't a bad requirement, IMO. I however do believe that the requirements could be harsher, and should be updated if possible to harder solo instances that aren't Masq (Since getting to a specific floor would be gated)
Apparently Expert matchmaking requires XH, not UH - so it 100% should be updated.
Previously I gave an example from ffxiv, the Mentor system. How it works is you earn your mentor title by completing a large list of tasks that are designed to test your skill and your knowledge of the game. Every so often they raise the requirements and if you’re an existing mentor you lose your status until you complete the newest requirements, that way it’s not a bunch of players that earned their status years ago who haven’t touched current content. Now the mentor system is a lot different than pro players just wanting a private channel basically but the idea is the same. It makes absolutely no sense to me how beating outdated content proves you will do well in up to date content, and as I said before I don’t see how requirements that are solo fights help to determine you’ll do well in a team setting because there’s more to working in a group than your DPS.
The mentor system always has been, and always will be a joke and is a completely different system then Expert Matchmaking. Mentors are only required to get a class to level 80, and also get commendations.
Mentors have never been required to do content in FFXIV and that is why the mentor system is a joke. Even if all the mentors in FFXIV were in it to help new players, most don't even raid because setting foot into even the most baby of content (extreme) isn't required, but the entire system expects mentors to be able to guide a group of new players through an extreme.
It's very ass-backwards and shouldn't even be compared to expert matchmaking - which requires you to S rank 2 solo instances.